Thursday, November 12, 2009

Re: [ElfstoneLARP] Photo Shoot & Playtest for Savage Kingdoms!

 

Anybody got a link to the rules or the website for this larp?

--- On Wed, 11/11/09, rohirricbard <rohirricbard@yahoo.com> wrote:

From: rohirricbard <rohirricbard@yahoo.com>
Subject: [ElfstoneLARP] Photo Shoot & Playtest for Savage Kingdoms!
To: ElfstoneLARP@yahoogroups.com
Date: Wednesday, November 11, 2009, 4:23 PM

 
<From the Savage Kingdoms forum, a subsidiary of Elfstone>

Greetings, fellow adventurers!

In wake of the modest success of the last combat practice, and general meeting, it's time to decide upon our next meeting! I believe a photo shoot stands to reason, as well as a mini-playtest adventure. Looking at November 21st, 22nd, 28th, or 29th for this event. Things are coming together pretty quickly for this LARP to take off, so we have to move with it if possible!

I realize that this will be either the weekend before, or after, Thanksgiving, which might pose some problems. The weekend before T-giving is likely to better for most everyone, but let's put it to a casual vote. So, who's available for which time, and how many new folks can you manage to drag along with you? ;-)

The Savage Kingdoms rules are still in early draft, but are about 75% complete (and I must say they're going to be awesome!). The Elfstone core rules are in effect, but with lots of nifty adjustments and additions to better reflect the grim and heroic Hyborian Age setting. Should be pretty darn cool -- just think Conan meets 300 meets Gladiator meets Thirteenth Warrior with a mild dash of Cthulhu!

As for the Photo Shoot idea, we need some good costumed pics for marketing purposes (i.e. websites, flyers, brochures, the usual suspects). If you need help with costume ideas, and aren't that familiar with Robert E. Howard's Hyborian Age world, then just think ancient or Dark Ages real-world cultures: Celtic, Pictish, Roman, Greek, Persian, African, Mongol, etc. Nice touches are things like long hair (real or wig), jewelry, tattoos or war-paint, grim, gritty, and/or exotic.

Instead of a combat practice per se, I'll try to have a mini-adventure ready to run by the date we all decide upon -- maybe 5 or 6 encounters, not all of which will necessarily be combat-oriented. This will allow us to also playtest some non-combat stuff, as well as the more rules-intensive battle stuff.

Event location to be determined soon. Keep an eye on this forum, or your email, for more information! And tell others about us, by Crom! ;-)

-MikeY
(SK production team)


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